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Rev Lebaredian - Vice President of Omniverse and Simulation Technology - NVIDIA

Dinis Guarda

Rev Lebaredian is a technologist, entrepreneur, and business leader, with experience in simulation technology, artificial intelligence, and 3D rendering.

He is the Vice President of Omniverse and Simulation Technology at NVIDIA, where he leads the development and innovation of NVIDIA Omniverse™, a platform integrating Universal Scene Description (OpenUSD), RTX™ rendering technologies, and advanced physics simulation into workflows for AI systems, robotics, and virtual world creation.

Rev is also a founder of Steamboat Software, which created innovative software solutions like reGroop and heyGroop for communication and decision-making. He has also contributed rendering and volumetric algorithms to VFX studios, with his work featured in popular films like Stuart Little, How the Grinch Stole Christmas, and X-Men 2.

To read more about Rev Lebaredian, please visit- https://businessabc.net/wiki/rev-lebaredian


Rev Lebaredian Interview Questions

00:00-8:47 Introduction

8:48- 12:33 Rev Lebaredian’s background

12:34-21:43 Future of Computing by NVIDIA

21:44- 29:22 Graphics to AI and Robotics at NVIDIA

29:23- 38:19 AI & Simulation at NVIDIA Omniverse

38:20- 49:31 Transforming physical simulation with OpenUSD

49:32- 57:43 Simulation of physical world using AI

57:44- 1:02:06 Engineering a human-centric Superhuman AI

1:02:07- 1:09:42 Humanoid Robots

1:09:43- 1:11:27 Closure


About NVIDIA Omniverse

NVIDIA Omniverse is a real-time 3D design collaboration and simulation platform that brings together rendering, artificial intelligence (AI), and physics simulation into a unified environment. It allows users to create, simulate, and operate physically accurate virtual worlds with real-time collaboration capabilities. Built upon NVIDIA’s core technologies, Omniverse integrates with a range of industry-standard tools and processes, providing professionals across various sectors—such as architecture, engineering, media, and entertainment—the ability to collaborate in a shared virtual space. Its development signals a significant leap forward in the use of AI, real-time rendering, and simulation across industries.

To read more about NVIDIA omniverse and latest developments, visit https://businessabc.net/the-rise-of-humanoid-agents-transforming-industries-and-lives-in-2025


Useful Links and Resources

https://www.linkedin.com/in/revlebaredian/

https://blogs.nvidia.com/blog/author/revlebaredian/

https://steamboatsoftware.com/

https://www.nvidia.com/en-in/omniverse/


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